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Aonic’s New Video Game Publishing Arm Megabit Announced

Video gaming and technology group Aonic has formed the new publishing arm Megabit, created to support their first and third-party studios.

Built from the ground up, Megabit will provide publishing services to Aonic’s portfolio of development studios, including Warren Spector’s Otherside Entertainment, Milkytea, and Tiny Roar, and BKOM.

This growing publishing previously worked on franchises like FIFA, Payday and Tomb Raider, in addition to long-running live service games such as RuneScape, Elite and CSR Racing. Megabit currently has 4 games scheduled to launch in the next 18 months, with 10 games slated by the end of 2026. Key titles under Megabit currently in development include Otherside Entertainment’s Thick as Thieves and Tiny Roar’s Lou’s Lagoon.

Learn more with the 2024 Megabit presentation sizzle reel below:

Megabit Presentation Sizzle Reel 2024

Paul Schempp, CEO of Aonic, said the following:

“At Aonic, we are dedicated to helping our studios grow in every way possible, and in our mission to building a supportive and collaborative group for studios, it was a natural next step for us to build a publishing arm – one that that works in synergy with our studios to bring their works of art to market. Our approach to publishing offers our partners the skills and tools they need, without infringing on their creativity, resulting in a studio and publisher partnership that works hand-in-hand to bring only the best games to the market.”Paul Schempp

Source: Press Release
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Casey Scheld

Drawn to the underground side of gaming, Casey helps the lesser known heroes of video games. If you’ve never heard of it, he’s mastered it.
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