Batman Arkham Knight Guides Archives - GamersHeroes https://www.gamersheroes.com/category/game-guides/batman-arkham-knight-guides/ 100% honest game reviews. The very latest games guided. The hottest cosplay, a weekly podcast and more! Wed, 08 Jul 2015 21:15:06 +0000 en-US hourly 1 https://wordpress.org/?v=6.4.3 https://www.gamersheroes.com/wp-content/uploads/2018/04/cropped-Gamers-Heroes-Site-Icon-32x32.jpg Batman Arkham Knight Guides Archives - GamersHeroes https://www.gamersheroes.com/category/game-guides/batman-arkham-knight-guides/ 32 32 Batman Arkham Knight Guide: Two-Faced Bandit Guide https://www.gamersheroes.com/game-guides/batman-arkham-knight-guide-two-faced-bandit-guide/ https://www.gamersheroes.com/game-guides/batman-arkham-knight-guide-two-faced-bandit-guide/#respond Thu, 25 Jun 2015 02:45:50 +0000 https://www.gamersheroes.com/?p=43269 You will have to do quite a few story missions in order to unlock the Two-Faced Bandit side mission. It is actually one of the shorter missions but still fun to do. This Batman Arkham Knight Two-Faced Bandit guide will help you get the mission done with no trouble at all!

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Batman Arkham Knight Guide: Two-Faced Bandit Guide
You will have to do quite a few story missions in order to unlock the Two-Faced Bandit side mission. It is actually one of the shorter missions but still fun to do. This Batman Arkham Knight Two-Faced Bandit guide will help you get the mission done with no trouble at all!

Batman Arkham Knight Two-Faced Bandit Guide

Select the mission and head to the first check point. You will have to defeat a certain amount of thugs before they steal all the cash. There is an alarm going off that will cover the sound of most of your gadgets so use that to your advantage. This also covers the noise of your Knockout Smash when you do a silent take down, use this to your advantage. Let them all come in and then drop down to the grates. I used the grates to grab a few while they brought money back to the the truck. From there I took out a couple inside the rooms, through the glass. The guys in the vault actually saw me, didn’t matter I took them out still.

After you take out the amount of thugs you need to, Two-Face will lock you in and you will need to deal with the rest. The grates during this part are really helpful. All of the remaining thugs for me walked right over vents and I took them down one by one. After you clear them out, exit the bank and move on to the next bank.

You will have to do the same thing at the next bank. Start up top and take out the the three guys stealing from up there. After that drop down to the floor below and take out the four on the floor below. At this point I moved across the bank to another another two thugs off on their own. Last guy I just caught running and then the next part started.

I actually did a inverted take down to start off the next part. This will break the group up and you can pick off any stragglers that stay behind. Just keep taking out the stragglers and you shouldn’t have much issue with this part. Also watch out for the metal detectors, those got me once. There are a few things you can use your remote hacking device on to provide distractions as well.

This last bank is a bit more hectic and I got caught a couple times. The floor grates during this one are really helpful. Just jump out and knockout smash anyone you can. I also waited near the stairs that they were running up and did the same thing. I had to combo take down a couple of them when I got caught. Once you clear them out Two-Face will arrive.

I could see this next part being a problem IF you didn’t have fear take down. That is what I used on Two-Face and his thugs. If you don’t have it make sure to take out the medic first. After that take out the Jammer guys so you can watch the enemy movement better. Lastly take out any thugs and then silent take down Two-Face. Using the Remote Hacking Device is really helpful at this point.

Once he is down, bring him to GCPD to finish the mission.

You will have to do quite a few story missions in order to unlock the Two-Faced Bandit side mission. It is actually one of the shorter missions but still fun to do. This Batman Arkham Knight Two-Faced Bandit guide will help you get the mission done with no trouble at all!
Sooner or later you will have to make weapon choices for you Batmobile in Batman Arkham Knight. There are normally two choices and you will have to pick one of them. This Batman Arkham Knight Batmobile upgrade guide will help you choose which upgrade to get!
Once you make it to Miagani Island you will get new side quests to do. Heir to the Cowl is one of the side quests you will want to do wile you are here. This guide will help you finish up Heir to the Cowl in Arkham Knight with no trouble at all!
During your hunt for Scarecrow you will eventually come up to a puzzle you have to pass. The question is simple enough, the right or the left Scarecrow? Check out this guide to find out which you should pick in Batman Arkham Knight!
This is another side quest you get once you arrive on Miagani Island in Batman Arkham Knight. There is an arsonist on the loose and you need to find out who it is and stop them. This Batman Arkham Knight Gotham On Fire guide will help you beat the mission as soon as possible!

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Batman Arkham Knight Guide: Batmobile Upgrade Guide https://www.gamersheroes.com/game-guides/batman-arkham-knight-guide-batmobile-upgrade-guide/ https://www.gamersheroes.com/game-guides/batman-arkham-knight-guide-batmobile-upgrade-guide/#comments Wed, 24 Jun 2015 05:57:10 +0000 https://www.gamersheroes.com/?p=43211 Sooner or later you will have to make weapon choices for you Batmobile in Batman Arkham Knight. There are normally two choices and you will have to pick one of them. This Batman Arkham Knight Batmobile upgrade guide will help you choose which upgrade to get!

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Batman Arkham Knight Guide: Batmobile Upgrade Guide
Sooner or later you will have to make weapon choices for you Batmobile in Batman Arkham Knight. There are normally two choices and you will have to pick one of them. This Batman Arkham Knight Batmobile upgrade guide will help you choose which upgrade to get!

Batman Arkham Knight Batmobile Upgrade Guide

The first upgrade you will have to choose will be when you get to Wayne Tower. After you talk with Lucius he will present you with two options. Whichever option you don’t choose you can pick again at the next upgrade.

Option A is the CPU Virus. This will make enemy tanks turn on each other for a brief amount of time. This is very useful if you are being overwhelmed at any point. I would probably recommend this upgrade on the harder difficulties to help keep some of the damage off you briefly. The biggest issue with this upgrade is it isn’t super effective in a one on one situation. I didn’t go with this one because I thought avoiding the damage was easy enough.

Option B is a level 3 missile system. This will upgrade your over drive even further. Instead of four missiles you will get seven once fully charged. This also means you need to fill up a third bar to use it of course. I went with this because I thought it had more use overall.

After you progress to the next island you and do some story missions, you will get a call from Lucious with another upgrade option. As stated above you will get the choice you didn’t pick before AND new choice.

You can now choose to add the EMP to your Batmobile. The EMP will disable nearby vehicles and destroy missiles that are coming your way. This is a VERY helpful upgrade so you should get it as soon as you can.

Later in the story you will get a choice for another upgrade to the Batmobile. Any of the upgrades you haven’t taken yet will always be the first option. The new option will be the Weapon Generator Mark 4. This adds a fourth bar to fill up and increases the amount of missiles you can shoot at once. Filling up all four is pretty difficult at the later stages.

Towards the end of the game you get a new Batmobile that comes with all the upgrades regardless of what you picked. Now that I have the CPU virus take over, I am sad I didn’t pick it earlier. You can take over large tanks with it and it is very helpful in the Mine fights.

You will have to do quite a few story missions in order to unlock the Two-Faced Bandit side mission. It is actually one of the shorter missions but still fun to do. This Batman Arkham Knight Two-Faced Bandit guide will help you get the mission done with no trouble at all!
Sooner or later you will have to make weapon choices for you Batmobile in Batman Arkham Knight. There are normally two choices and you will have to pick one of them. This Batman Arkham Knight Batmobile upgrade guide will help you choose which upgrade to get!
Once you make it to Miagani Island you will get new side quests to do. Heir to the Cowl is one of the side quests you will want to do wile you are here. This guide will help you finish up Heir to the Cowl in Arkham Knight with no trouble at all!
During your hunt for Scarecrow you will eventually come up to a puzzle you have to pass. The question is simple enough, the right or the left Scarecrow? Check out this guide to find out which you should pick in Batman Arkham Knight!
This is another side quest you get once you arrive on Miagani Island in Batman Arkham Knight. There is an arsonist on the loose and you need to find out who it is and stop them. This Batman Arkham Knight Gotham On Fire guide will help you beat the mission as soon as possible!

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Batman Arkham Knight Guide: Heir To The Cowl Guide https://www.gamersheroes.com/game-guides/batman-arkham-knight-guide-heir-to-the-cowl-guide/ https://www.gamersheroes.com/game-guides/batman-arkham-knight-guide-heir-to-the-cowl-guide/#comments Wed, 24 Jun 2015 05:56:07 +0000 https://www.gamersheroes.com/?p=43196 Once you make it to Miagani Island you will get new side quests to do. Heir to the Cowl is one of the side quests you will want to do wile you are here. This guide will help you finish up Heir to the Cowl in Arkham Knight with no trouble at all!

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Batman Arkham Knight Guide: Heir To The Cowl Guide
Once you make it to Miagani Island you will get new side quests to do. Heir to the Cowl is one of the side quests you will want to do wile you are here. This guide will help you finish up Heir to the Cowl in Arkham Knight with no trouble at all!

Batman Arkham Knight Heir To The Cowl Guide

The first step for this is actually pretty simple. Once you get to the flaming bat symbol, talk to Azrael and you will play as him. All you have to do is NOT get hit during the fight. He has the same basic moves as Batman, dodge and counter to make sure you don’t take damage. Once you beat it you will return to Batman and you will have to wait for the next part of the mission.

You can find Azrael again at this location.

Batman Arkham Knight Heir To The Cowl Azrael Location

You will have to avoid taking damage for the whole fight again. There isn’t much of a challenge here outside of the big guy. Just attack any of the guys picking up crates to throw at you. Once they are down, stun the big guy and bring him down. Use your take downs once you charge up the meter.

Here is the third spot for Azrael.

Batman Arkham Knight Heir To The Cowl Map 2

There is a medic during this challenge so you need to take him out first. If he manages to put a electric shield on a guy, use the bat claw to take it off. There are alot of weapons to use on this mission if you want.

This is where you will fin Azrael next.

Batman Arkham Knight Heir To The Cowl Map 3

This last fight was easy in my opinion. You will have to fight 6 ninjas without being hit. Just be ready for double counters and time your attacks perfectly to end them quickly. Be sure to use you combo take downs when you have them charged up. After that you will have to go to the Clock Tower to analyze Azrael’s brain. You will be looking for symbols throughout the video to help you put together whats going on.

The symbols are at 5:32, 16:21, 28:80 and 41:05. Once you find all the symbols Azrael will appear. You will control him again and have to grab his sword from near the elevator. When you have the sword walk up to Batman and you will have a choice to make. If you choose to kill Batman with Azrael, Batman will dodge and knock out Azrael. I assume this ends with Azrael in jail, I didn’t let it go all the way through because I didn’t want it to auto save.

If you choose to break the sword, Azrael will break the sword and he can leave. Azrael and Batman will shake hands and Azrael will go do his thing.

You will have to do quite a few story missions in order to unlock the Two-Faced Bandit side mission. It is actually one of the shorter missions but still fun to do. This Batman Arkham Knight Two-Faced Bandit guide will help you get the mission done with no trouble at all!
Sooner or later you will have to make weapon choices for you Batmobile in Batman Arkham Knight. There are normally two choices and you will have to pick one of them. This Batman Arkham Knight Batmobile upgrade guide will help you choose which upgrade to get!
Once you make it to Miagani Island you will get new side quests to do. Heir to the Cowl is one of the side quests you will want to do wile you are here. This guide will help you finish up Heir to the Cowl in Arkham Knight with no trouble at all!
During your hunt for Scarecrow you will eventually come up to a puzzle you have to pass. The question is simple enough, the right or the left Scarecrow? Check out this guide to find out which you should pick in Batman Arkham Knight!
This is another side quest you get once you arrive on Miagani Island in Batman Arkham Knight. There is an arsonist on the loose and you need to find out who it is and stop them. This Batman Arkham Knight Gotham On Fire guide will help you beat the mission as soon as possible!

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Which Scarecrow To Pick In Batman Arkham Knight https://www.gamersheroes.com/game-guides/which-scarecrow-to-pick-in-batman-arkham-knight/ https://www.gamersheroes.com/game-guides/which-scarecrow-to-pick-in-batman-arkham-knight/#comments Tue, 23 Jun 2015 23:22:09 +0000 https://www.gamersheroes.com/?p=43235 During your hunt for Scarecrow you will eventually come up to a puzzle you have to pass. The question is simple enough, the right or the left Scarecrow? Check out this guide to find out which you should pick in Batman Arkham Knight!

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Which Scarecrow To Pick In Batman Arkham Knight
During your hunt for Scarecrow you will eventually come up to a puzzle you have to pass. The question is simple enough, the right or the left Scarecrow? Check out this guide to find out which you should pick in Batman Arkham Knight!

Right Or Left Scarecrow In Batman Arkham Knight

When you are rolling up to the two Scarecrows, hallucination Joker will try to make play mind games with you. It is pretty funny if you sit a listen to him use LEFT and RIGHT in the sentences. He will keep going for awhile too if you got some time to kill.

Ultimately the choice doesn’t seem to matter. I choose the left Scarecrow and got blasted by the real one on the right. This seems like a key story moment so I imagine if you pick the right he will actually be on the left. If you can get it right the Scarecrow would be on the right since I got it wrong on the left. Either way you can expect to be blasted by the fear toxin.

After that you will go through a bit of a hallucination and have to fight off some enemies. This all leads up to the confrontation with Scarecrow and the Arkham Knight. After the whole thing is said and done, Scarecrow will broadcast a message to you and the rest of the city.

Allan Marshall left us a comment saying that he picked the right Scarecrow and ended up getting the same result(Thanks). So now you know that it doesn’t really matter which Scarecrow you pick, it is just meant to mess with your mind.

You will have to do quite a few story missions in order to unlock the Two-Faced Bandit side mission. It is actually one of the shorter missions but still fun to do. This Batman Arkham Knight Two-Faced Bandit guide will help you get the mission done with no trouble at all!
Sooner or later you will have to make weapon choices for you Batmobile in Batman Arkham Knight. There are normally two choices and you will have to pick one of them. This Batman Arkham Knight Batmobile upgrade guide will help you choose which upgrade to get!
Once you make it to Miagani Island you will get new side quests to do. Heir to the Cowl is one of the side quests you will want to do wile you are here. This guide will help you finish up Heir to the Cowl in Arkham Knight with no trouble at all!
During your hunt for Scarecrow you will eventually come up to a puzzle you have to pass. The question is simple enough, the right or the left Scarecrow? Check out this guide to find out which you should pick in Batman Arkham Knight!
This is another side quest you get once you arrive on Miagani Island in Batman Arkham Knight. There is an arsonist on the loose and you need to find out who it is and stop them. This Batman Arkham Knight Gotham On Fire guide will help you beat the mission as soon as possible!

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Batman Arkham Knight Guide: Gotham On Fire Guide https://www.gamersheroes.com/game-guides/batman-arkham-knight-guide-gotham-on-fire-guide/ https://www.gamersheroes.com/game-guides/batman-arkham-knight-guide-gotham-on-fire-guide/#respond Tue, 23 Jun 2015 20:41:28 +0000 https://www.gamersheroes.com/?p=43208 This is another side quest you get once you arrive on Miagani Island in Batman Arkham Knight. There is an arsonist on the loose and you need to find out who it is and stop them. This Batman Arkham Knight Gotham On Fire guide will help you beat the mission as soon as possible!

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Batman Arkham Knight Guide: Gotham On Fire Guide
This is another side quest you get once you arrive on Miagani Island in Batman Arkham Knight. There is an arsonist on the loose and you need to find out who it is and stop them. This Batman Arkham Knight Gotham On Fire guide will help you beat the mission as soon as possible!

Batman Arkham Knight Gotham On Fire Guide

When you get the quest head to the way point and get in the Batmobile. Power up the Fire station with the Batmobile and you will put out the fire. When the fire is out you will have to chase Firefly in your Batmobile. You have to get close enough to him to jump out and take him down. Use the boost to get close and avoid the fire he puts down because it will damage you. Once you finally catch him, beat him down and he will escape.

Here is the second part of the quest.

Batman Arkham Knight Gotham On Fire Map 1

You will have to put the fire out with the Batmobile again in order to get Firefly out. Once he is out you will have to chase him around the city for a a minute or two again. Use the boost and power slide to keep up with him and avoid his fires. After awhile he will burn out and you can jump out and take him down a second time. Punch him in the face a few times and he will fly away.

This is the last Fire station location. You will need to beat some story missions in order to get the Batmobile to it.
Batman Arkham Knight Gotham On Fire Map 2

Once you have the Batmobile on Founders’ Island you can do this last part. Just like the last two fire stations you will need to power up the fire suppression system with the Batmobile. You will have to chase Firefly down AGAIN. This one is actually pretty tough, I had to redo it two times. Use your boost to keep on him but avoid taking super sharp turns because he likes to turn super fast. Just do you best to keep on him.

After you finally catch him, you will drop him off a GCPD and you can visit him inside.

You will have to do quite a few story missions in order to unlock the Two-Faced Bandit side mission. It is actually one of the shorter missions but still fun to do. This Batman Arkham Knight Two-Faced Bandit guide will help you get the mission done with no trouble at all!
Sooner or later you will have to make weapon choices for you Batmobile in Batman Arkham Knight. There are normally two choices and you will have to pick one of them. This Batman Arkham Knight Batmobile upgrade guide will help you choose which upgrade to get!
Once you make it to Miagani Island you will get new side quests to do. Heir to the Cowl is one of the side quests you will want to do wile you are here. This guide will help you finish up Heir to the Cowl in Arkham Knight with no trouble at all!
During your hunt for Scarecrow you will eventually come up to a puzzle you have to pass. The question is simple enough, the right or the left Scarecrow? Check out this guide to find out which you should pick in Batman Arkham Knight!
This is another side quest you get once you arrive on Miagani Island in Batman Arkham Knight. There is an arsonist on the loose and you need to find out who it is and stop them. This Batman Arkham Knight Gotham On Fire guide will help you beat the mission as soon as possible!

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Batman Arkham Knight Guide: Creature Of The Night Guide https://www.gamersheroes.com/game-guides/batman-arkham-knight-guide-creature-of-the-night-guide/ https://www.gamersheroes.com/game-guides/batman-arkham-knight-guide-creature-of-the-night-guide/#respond Tue, 23 Jun 2015 18:44:05 +0000 https://www.gamersheroes.com/?p=43203 Another side quest you can get while traveling through Miagani Island is the Creature Of The Night. This one is a bit tricky because it doesn't actually become automatically unlocked. This Batman Arkham Knight Creature Of The Night Guide will help you find it and complete it!

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Batman Arkham Knight Guide: Creature Of The Night Guide
Another side quest you can get while traveling through Miagani Island is the Creature Of The Night. This one is a bit tricky because it doesn’t actually become automatically unlocked. This Batman Arkham Knight Creature Of The Night Guide will help you find it and complete it!

Batman Arkham Knight Creature Of The Night Guide

This one actually caught me off guard. While I was grappling around Miagani Island, I was going up a tall building and Man Bat roared at me right before I got to the top. This is what unlocks the mission Creature Of The Night. Use you detective vision to keep track of him while he is flying. You need to catch him by going up above him and basically dive bombing onto him. Once you catch him, Batman will get some of his blood and you can move on to the next part of the mission.

At the next way point go into the building and use the elevator. Once you are down below go into the door at the end of the hallway. There is a video playing on the screen if you want to watch it. Inspect the dead body and then the computer to get a few answers. The DNA part is a bit tricky but once you get the hang of it you can do it. Basically you need to get the white DNA parts down below. So when a yellow or black starts going down, switch the sides of them to make it white again. You can switch both at the same time if you need to using the sticks.

This is where I found him next. The DNA symbol is his general area, he was flying at my marker for me. Use you detective vision to see him flying in the air.
Batman Arkham Knight Creature Of The Night Map 1

All you need to do is fly above him and land on top of him. You will administer the antidote but it won’t be enough this time.

I got the next part after I finished up the Heir to the Cowl side mission. I had done quite a few story missions at this point as well. This is where you can find him next.

Batman Arkham Knight Creature Of The Night Map 2

The DNA symbol is the general area of where he is flying. If found him at my arrow with Detective vision on. Just like before you want to land on top of him. Once you catch him again, bring him back to GCPD to complete the side quest.

You will have to do quite a few story missions in order to unlock the Two-Faced Bandit side mission. It is actually one of the shorter missions but still fun to do. This Batman Arkham Knight Two-Faced Bandit guide will help you get the mission done with no trouble at all!
Sooner or later you will have to make weapon choices for you Batmobile in Batman Arkham Knight. There are normally two choices and you will have to pick one of them. This Batman Arkham Knight Batmobile upgrade guide will help you choose which upgrade to get!
Once you make it to Miagani Island you will get new side quests to do. Heir to the Cowl is one of the side quests you will want to do wile you are here. This guide will help you finish up Heir to the Cowl in Arkham Knight with no trouble at all!
During your hunt for Scarecrow you will eventually come up to a puzzle you have to pass. The question is simple enough, the right or the left Scarecrow? Check out this guide to find out which you should pick in Batman Arkham Knight!
This is another side quest you get once you arrive on Miagani Island in Batman Arkham Knight. There is an arsonist on the loose and you need to find out who it is and stop them. This Batman Arkham Knight Gotham On Fire guide will help you beat the mission as soon as possible!

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Batman Arkham Knight: Riddler’s Revenge Guide https://www.gamersheroes.com/game-guides/batman-arkham-knight-riddlers-revenge-guide/ https://www.gamersheroes.com/game-guides/batman-arkham-knight-riddlers-revenge-guide/#comments Tue, 23 Jun 2015 18:20:09 +0000 https://www.gamersheroes.com/?p=43200 The Riddler makes his return in Batman Arkham Knight. You will have to solve all his riddles to defeat him yet again. This guide will help you will figure out his riddles and challenges. Check out this Batman Arkham Knight Riddler's Revenge Guide!

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Batman Arkham Knight: Riddler's Revenge Guide
The Riddler makes his return in Batman Arkham Knight. You will have to solve all his riddles to defeat him yet again. This guide will help you will figure out his riddles and challenges. Check out this Batman Arkham Knight Riddler’s Revenge Guide!

Batman Arkham Knight Riddler’s Revenge Guide

You will get this mission pretty early on. I actually didn’t start until I got to Miagani Island. When you are on Miagani Island you will actually meet up with the Riddler and Catwoman. You need to do a bunch of challenges and riddles in order to save Catwoman from him.

First off head to the Orphanage and fight with her against the Robots. After you win you will get a challenge on Bleake Island, head over there with the Batmobile. This one is a 3 lap race, if you fail you will have to start over. Use circle to move the red or green walls, or floors, so you can go around the course. On the second lap you will get infinite turbo so use that. The biggest issue with the race is how the Batmobile handles. It might take you a couple of tries just because of that. After you finish it, walk onto the pressure pad and you will switch to Catwoman.

Catwoman will have to select the right key or else she blows up. The best way to figure it out is to find the back row and go from there. Basically where the row is completely filled up, that is the back. Follow that down until you get the one with the key. Once you do that key you will get a second challenge in China Town.

The next challenge us more of a puzzle than a race. Head inside and go on the ramp on the left side. I honestly used combat mode in here for more precise controlling. Keep going up until you hit a teeter totter ramp. Go to the bottom of it and use it to get up to the red platform. Put the Batmobile on the red platform and jump down to the green ? with Batman. This will make the middle platform go out so you can travel across with the Batmobile remotely.

Go from the red platform, to the middle platform, then use the platform switch button to go onto the green platform and get to the other side. Batman does NOT need to be in the Batmobile at this point. Go to the next teeter totter ramp and use the platform switch button again to make it into a ramp. Stay at the bottom and keep switching the platforms until it goes all the way up, you need to jump the gap here. Go all the way to the bottom, off the ramp a bit so you can get some more speed, and jump the game with your booster on. Don’t forget to have the green platform out when you do this!

Follow the path around and then use the Rev Engine Winch point to unlock the next key part. Head over to the pressure platform then switch to Catwoman. This one is a bit more trick because it looks the same on either side. The best way to do this is to make sure the three extra key slots are on Catwoman’s LEFT when picking a key.

This will unlock the first door in the Orphanage. when you get back to the Orphanage you will get the riddle, “What kind of question can only be asked upon reflection?”. Use your batarang on the question marks on the door to turn the floor pieces around. You want to make a Question mark without the dot. Once you do that, line the green light up on the mirror with the question mark and then scan it. Once you do that go into the room you unlocked with Catwoman.

Inside here you will need to step on a switch with Batman and Catwoman. You need to hit the Question Marks in the right order, 31452 for Batman and 13524 for Catwoman. Once you open the gate you will have to deal with some robots. Grab the key with Catwoman and you will move on to the next riddle.

Head to the next way point and enter with the Batmobile. This is another race. I had my turbo upgraded fully at this point so I didn’t have any trouble with the race. Just remember that the ceiling will never fall on the same spot twice, when it goes up you can travel down that route. If you get smashed a couple times don’t worry about it. Go to the switch and then switch to Catwoman. The line of keys should be going towards the exit of the Orphanage. Grab the second on from the right in the back row.

Head to the next way point and enter. You need to eject of out the Batmobile down here and hit the pressure pad while gliding. Go all the way back to the entrance and use the boost to get max speed for your jump, be sure to jump before you hit the edge. It took me about 5 tries to get used to the gliding. You will have to do the same thing to in order to get to the next two pads as well. This part is all about glide control. This one was actually pretty hard, just try not to over think it. Go to the pad and get your next key. As Catwoman, make it so the keys make a backwards E or 3 and grab the second bottom one from the right.

Head back to the Orphanage and go into the next door. You need to go on the pressure pads up above. Put Batman on the first pad and Catwoman on the second pad and hit the question mark on the wall to start it. Once it goes into the second tube, put both Batman and Catwoman on the third pad. Once it goes past the third tube marker, keep Catwoman on the third pad and put Batman on the second pad. When the charge goes through the third point a second time take Catwoman to the first pad. Wait for it to go through the second line and then take Batman off the second pad and place him on the first as well.

Place someone on the pad and then go for the key. Robots will spawn and you need to kill them. Blue robots die to Batman and red robots die to Catwoman, don’t worry you can switch and the floor doesn’t electrocute you. Once you deal with them, grab the key and head on out.

His next challenge in on Founder’s Island. This mission has you trying to lower the Batmobile through a bunch of obstacles. Take Batman out and use the Batmobile winch point to lower yourself towards the water. You need to get the Batmobile to the reserved spot by spinning the wheels on the Batmobile. When you get there you can access the room on the other side with Batman. When you are in there jump on the switch with Batman.

Next you will have to bring the Batmobile over the to second winch and drop down again. Drop down two squares and spin to the left to get to the next reserved spot. When in that spot, use the cannon to destroy the wall of the second room. Head to the next room and the next switch with Batman, watch out for the electric floor.

Now before you move to the next winch point you will have to move the floor again. Bring the Reserved spot all the way to the other side, this makes the path for you clear on the next winch point. Drop down at Winch point 3 with the Batmobile and move it to the right. Glide down to the next room and hit the switch. Use the Batmobile to take out the turrets blocking the exit on your way back out. The switch on the bottom will gain you access to the Catwoman key.

Look at it with Catwoman as if it was a upside down capital A, the key is the fourth one in the middle line. This will gain you access to the next door in the Orphanage.

Batman Arkham Knight Catwoman

In the next room hit the switch with Batman and use Catwoman to scale the ceiling. Drop her down and hit the next switch, this will activate the electric panels. Use the ? mark on the other side to figure out which panels aren’t electric. The one on Catwoman’s side are for the Batman side and vice versa. Halfway through the ? mark will start to spin, just wait for it to make its way around to figure out the path.

After that you will have to face some Robots, red for Catwoman, blue for Batman. Collect the key and head out.

Also the Riddle “It doesn’t take much to tame a cat” is Catwoman’s collar, scan it.

The last race is super annoying. It isn’t so much the track but just how bad the Batmobile handles at top speeds. You can expect to try this a couple times before getting it. Once you finally beat the track you will gain access to the next Catwoman key. With Catwoman look at the puzzle as if it were a Z with an extra dot at the top of it. The key is where the top part of the zig starts in the Z. This unlocks a final Riddle Room.

Go into the last door and then go through the door on the other side. This last puzzle is a bit confusing. Have Catwoman jump down into the ? mark area, she can use the ceiling and Batman can’t. You will need to use the remote electrical charge gadget at this part.

Batman should be looking at the glowing green key one the wall for this part. There are five generators on the other side you can shoot. Starting at the left it will go 1,2,3,4,5 for this part of the guide. If I say shoot 5, you shot the right most generator under the green key. 6-10 are under the green writing on the wall, the basically go in a line. Generators 1-5 under the key, 6-10 under the green writing. You don’t need to leave you position as Batman to get a clear shot on all generators.

First off we are going to shoot generator 5 to move the blocks towards us. Once that happens switch to Catwoman. Have her go on the cube where generator 1 and 8 cross paths(block 1 in the third row). With her there have Batman shoot generator 2 to move the lone block towards generator 1. Next have Batman shoot generator 7(second one under the green writing wall). For some reason I had to take Catwoman completely off the blocks for this section to actually move. Next put Catwoman on the block where generator 3 and 7 cross (3 block in row 2, right next to the laser). Have Batman shoot generator 7 and this will move the block out of the way of the laser.

After you do that, Nigma will send some spikes towards Catwoman. Just crouch with her in the middle row of blocks and they will go right over here. Now you will have two lasers to figure out. Batman should still be in the same position as before.

Shoot generator 7(second under the green writing wall) to make it a double gap near the first laser. Now place Catwoman where generator 1 and 7 cross(first block of row 2). Shoot generator 7 again to put a gap near the second laser. Now place Catwoman where generator 2 and 9 cross(second block of row 4). Shoot generator 2 and you will have both lasers going down.

Now Catwoman will have to actually move around because the blade switch position. Since they do switch around, my puzzle will be different from yours. Just remember to stay crouched and to move every time it hits the other wall. I actually tried to move towards the middle when it passed me so I could get to either side quickly. You do NOT have to stay on the blocks for this part.

First you will want to shoot generator 2(second under the green key wall) to make a gap between the lasers. After that hit generator 10 (last under the green writing wall) and you will have one laser set. Next target generator 5(last under the green key wall) so you have a second gap near the second laser. Place Catwoman on the block between the lasers and shoot generator 10 again. Once you do that you will have to dodge again. At this point just use the ceiling to get out with Catwoman. Now you can try to leave.

When you do that Riddler will bust the door down in his new robot suit. He will spawn a robot army that you need to deal with, blue is Batman and red is Catwoman. He can also switch their colors when he picks them up. After you beat the Robot army he will disappear and you will need to figure out the rest of his riddles to fight him.

You will have to do quite a few story missions in order to unlock the Two-Faced Bandit side mission. It is actually one of the shorter missions but still fun to do. This Batman Arkham Knight Two-Faced Bandit guide will help you get the mission done with no trouble at all!
Sooner or later you will have to make weapon choices for you Batmobile in Batman Arkham Knight. There are normally two choices and you will have to pick one of them. This Batman Arkham Knight Batmobile upgrade guide will help you choose which upgrade to get!
Once you make it to Miagani Island you will get new side quests to do. Heir to the Cowl is one of the side quests you will want to do wile you are here. This guide will help you finish up Heir to the Cowl in Arkham Knight with no trouble at all!
During your hunt for Scarecrow you will eventually come up to a puzzle you have to pass. The question is simple enough, the right or the left Scarecrow? Check out this guide to find out which you should pick in Batman Arkham Knight!
This is another side quest you get once you arrive on Miagani Island in Batman Arkham Knight. There is an arsonist on the loose and you need to find out who it is and stop them. This Batman Arkham Knight Gotham On Fire guide will help you beat the mission as soon as possible!

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How To Change Your Skin In Batman: Arkham Knight https://www.gamersheroes.com/game-guides/how-to-change-your-skin-in-batman-arkham-knight/ https://www.gamersheroes.com/game-guides/how-to-change-your-skin-in-batman-arkham-knight/#comments Tue, 23 Jun 2015 09:49:28 +0000 https://www.gamersheroes.com/?p=43192 In Batman Arkham Knight you can change Batman's outfit and the Batmobile Skin. You aren't taught how to do this so it is possible you might miss it. This guide will help teach you how to change your skin in Batman: Arkham Knight.

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How To Change Your Skin In Batman: Arkham Knight

In Batman Arkham Knight you can change Batman’s outfit and the Batmobile Skin. You aren’t taught how to do this so it is possible you might miss it. This guide will help teach you how to change your skin in Batman: Arkham Knight.

How To Change Your Skin In Batman: Arkham Knight

Now you do need to have extra skins in order to do this. If you pre ordered the game you should have a couple of Batman skins and a Batmobile skin. Even if you didn’t pre order, if you got far enough in the game you should have a couple of Batman skins.

At the main menu go to Showcase. From there you can see that you have the Batmobile skin activated by default. If you have any others unlocked you can scroll over them and select them as your Batmobile skin. Go to the next section and you can put a new outfit on Batman. I think the first three are obtained in game and the rest are DLC. I currently have the Batmobile 1966 and three DLC Batman skins, Classic TV series Batman Skin, Justice League 3000 Batman Skin and the Anime Batman skin.

How I got my Batmobile skin was by pre ordering the game. There are two Batsuits I have that I got in game, Batsuit V7.43 and Batsuit 8.03. The Anime Batskin is from connecting your WB (Warner Bros) account to your console. The other two I got from pre ordering the game. You can put on any skin you want and use it in game. None of these skins have any buffs or debuffs, they are all just for looks.

For those of you wondering about your extra Harley Quinn Story DLC, you can find that in the Arkham Episodes tab. I haven’t tried that yet but I will get to it after the main game.

So now you can change your skin and play Batman with a little more style!

You will have to do quite a few story missions in order to unlock the Two-Faced Bandit side mission. It is actually one of the shorter missions but still fun to do. This Batman Arkham Knight Two-Faced Bandit guide will help you get the mission done with no trouble at all!
Sooner or later you will have to make weapon choices for you Batmobile in Batman Arkham Knight. There are normally two choices and you will have to pick one of them. This Batman Arkham Knight Batmobile upgrade guide will help you choose which upgrade to get!
Once you make it to Miagani Island you will get new side quests to do. Heir to the Cowl is one of the side quests you will want to do wile you are here. This guide will help you finish up Heir to the Cowl in Arkham Knight with no trouble at all!
During your hunt for Scarecrow you will eventually come up to a puzzle you have to pass. The question is simple enough, the right or the left Scarecrow? Check out this guide to find out which you should pick in Batman Arkham Knight!
This is another side quest you get once you arrive on Miagani Island in Batman Arkham Knight. There is an arsonist on the loose and you need to find out who it is and stop them. This Batman Arkham Knight Gotham On Fire guide will help you beat the mission as soon as possible!

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Batman Arkham Knight Guide: The Perfect Crime Guide https://www.gamersheroes.com/game-guides/batman-arkham-knight-guide-the-perfect-crime-guide/ https://www.gamersheroes.com/game-guides/batman-arkham-knight-guide-the-perfect-crime-guide/#comments Tue, 23 Jun 2015 09:27:29 +0000 https://www.gamersheroes.com/?p=43181 Early on in Batman Arkham knight you will get a side quest called The Perfect Crime. You will have to find several clues to find a crime that was committed in Gotham.

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Batman Arkham Knight Guide: The Perfect Crime Guide

Early on in Batman Arkham knight you will get a side quest called The Perfect Crime. You will have to find several clues to find a crime that was committed in Gotham. This guide will help you find all the clues for the Batman Arkham Knight The Perfect Crime mission.

Batman Arkham Knight The Perfect Crime Guide

You get this in the GCPD once you enter there. Head to the first way point and check out the body. You will find out the person died of an overdose and his finger prints have been burned off with acid. Next you will have to scan with the deep tissue scanner. Scan the ear on the skin level, the left hip area of the muscle level and the right hip area of the bone level. Once you do that you will figure out who it is and what happened to them. Alfred then suggests you listen for Opera music because that seems to be the killer’s calling card.

You can find the second body her, on one of the buildings. There are some words near the body as well.

Batman Arkham Knight The Perfect Crime Second Body

The second body looks just like the first one does. You will have to use the deep tissue scanner again. Skin level is the right lower arm, the muscle is right around the heart and the bone scan is on the right knee. Turns out both of the victims have been taken from OUTSIDE Gotham City. Still no leads on who it is or where they might actually be though. We still have nothing to go on but the Opera music in the city.

I had to do some story missions on Miagani island and clear out some Drones before I could get this one.

Batman Arkham Knight The Perfect Crime Body 3

Check the body here and use you Tissue Scanner. Skin level is the right rib cage, the Muscle level is the left eyeball and the Bone level is the left lower arm. This victim was either bit by a shark or it was Croc. Still no closer to figuring out who it is though. Another word is here, this one is Broken.

This is still in Miagani.

Batman Arkham Knight The Perfect Crime Body 4

Use you deep Tissue Scanner on this body. Skin level is the left part of the chest, Muscle is the left lower arm and the Bone level is right toes. I realize he says the left toes but from our perspective is on the right. The word Imperfect can be found at this one.

Here is the next body.
Batman Arkham Knight The Perfect Crime Body 5

With your Deep Tissue scanner, check the left upper leg on the Skin level, the left hip area of the Muscle layer and the skull of the Bone layer. The word Defective can be found above the victim.

Here is the last body.

Batman Arkham Knight The Perfect Body 6

With the scanner check the lower right thigh on the Skin level, for the Muscle level check the neck and the Bone level is the right hand. The word Reject can be found next to her body. After you check this body then you can go find out who did all the murders.

You will find the villain in the doll store. You will have to fight a few enemies and then fight with him. His lackys will get up if you don’t do a ground take down or a combo take down. Once it is just you and him, catch his cleavers and then do a environment take down to finish him. Free the civilians and then pick up the enemy and bring him back to the GCPD.

I am looking for the next part of the mission at the moment. If you know where it is, please leave a comment and help us out!

You will have to do quite a few story missions in order to unlock the Two-Faced Bandit side mission. It is actually one of the shorter missions but still fun to do. This Batman Arkham Knight Two-Faced Bandit guide will help you get the mission done with no trouble at all!
Sooner or later you will have to make weapon choices for you Batmobile in Batman Arkham Knight. There are normally two choices and you will have to pick one of them. This Batman Arkham Knight Batmobile upgrade guide will help you choose which upgrade to get!
Once you make it to Miagani Island you will get new side quests to do. Heir to the Cowl is one of the side quests you will want to do wile you are here. This guide will help you finish up Heir to the Cowl in Arkham Knight with no trouble at all!
During your hunt for Scarecrow you will eventually come up to a puzzle you have to pass. The question is simple enough, the right or the left Scarecrow? Check out this guide to find out which you should pick in Batman Arkham Knight!
This is another side quest you get once you arrive on Miagani Island in Batman Arkham Knight. There is an arsonist on the loose and you need to find out who it is and stop them. This Batman Arkham Knight Gotham On Fire guide will help you beat the mission as soon as possible!

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Batman Arkham Knight Guide: The Line Of Duty Guide https://www.gamersheroes.com/game-guides/batman-arkham-knight-guide-the-line-of-duty-guide/ https://www.gamersheroes.com/game-guides/batman-arkham-knight-guide-the-line-of-duty-guide/#respond Tue, 23 Jun 2015 08:31:18 +0000 https://www.gamersheroes.com/?p=43178 After a couple of missions in Batman Arkham Knight you will gain access to side missions. The Line Of Duty is a mission you will get as soon as you get into the Gotham City Police Station. This Batman Arkham Knight The Line Of Duty Guide will help you get it done quickly!

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Batman Arkham Knight Guide: The Line Of Duty Guide

After a couple of missions in Batman Arkham Knight you will gain access to side missions. The Line Of Duty is a mission you will get as soon as you get into the Gotham City Police Station. This Batman Arkham Knight The Line Of Duty Guide will help you get it done quickly!

Batman Arkham Knight The Line Of Duty Guide

Select this as your main mission and head to the way first Bleake Island way point. I actually jumped over a ramp with the Bat mobile to get to it, if you try it make use to use your after burner! At the way point you will here some thugs talking to the first Fireman. He is up in the security office. Go up on the roof and use that to drop down and knock one of the thugs out. From there you can use the environment for another quick take down and then deal with the rest as you see fit. There are only about 6 so this isn’t a tough fight. Don’t forget to talk to the Fire Fighter after you beat the thugs. At this point you actually have to look for the rest, we got you covered though.

Batman Arkham Knight The Line Of Duty Map 1

Firefighter Wyatt is at the North East dock way point. He is protected by 6 thugs with guns. I used my Fear attack to bring down four and then used Smoke to take hide from the other two. Once they gave up I took both of them down separately.

Firefighter Norman is at the South East docks and he is protected by about 10 guys. There is one guy with a gun, two shield guys and a big guy. The guy with the gun should always be going down first. I actually glide attacked him down right away. After that you should focus on the normal thugs, use the explosive barrels to your advantage here when they are grouped up. For the big guy you will need to stun him before you attack with a cape swipe. The shield guys need a cape swipe then a double jump to knock them down. Be sure to watch out for any guys grabbing the guns! Lots of dodging here.

Firefighter Cannon is at the South West Marker and he has quite a few enemies near him. There is a little tunnel that leads to the road right near where he is tied up at. Park the Bat Mobile out there and lure the guys out near the road. Once they are all in range, use the Bat Mobile and make this one way easier on yourself.

Firefighter Ashely is at the West Way point. For him I actually used the ledge to do a fear take down. I already had the 5, which was over kill, but if you only have three then focus the guys with the guns. The rest of them are average thugs that don’t pose much of a threat.

Firefighter Adamson is the last a one in this area, he’s at the North West Waypint. This one is a joke, 6 unarmed thugs. Just jump in and do you thing.

Miagani Island

To gain access to the next Fire Fighter section you will need to go through some story missions. Once you get to Maagani Island Alfred will eventually update you with side quests, this is one of them. Head to the way point and look down with your detective vision on to see a bunch of thugs beating on a guy. There are about 8 you need to fight, you can fear take down a few to get an advantage.

The second guy can be found below the Miagani Bridge. There are 6 guards down here and they do have guns. I glided in and took one down, dropped a smoke pellet and hit each one down. If you can knock them all down they will drop their guns. I did have a couple pick theirs back up but you can dodge over them or use a take down to deal with them. I did this one before I started making maps.

Batman Arkham Knight The Line Of Duty Map 2

firefighter Richardson is at the more center way point. He is protected by a few thugs and some turrets. First off you will want to lure the thugs down the stairs and take them out first. Once they are down you can take out the turrets. You will want to take down the two center turrets first because they protect the other ones. After you kill the middle turrets you can take out the rest easily from behind.

Firefighter Daniell is the South most way point. He is protected by about 8 guards with guns. I just dropped in and took care of them. Just jump from each thug knocking them down to make them drop their guns. Make sure if any pick up a gun to focus them.

Here is the next island.

Batman Arkham Knight The Line Of Duty Map 3

Firefighter Scott is at the North most way point. He is protected by a jammer and a sniper on the light house. I took out the sniper first and then went down and took out the jammer unit. There are a few other guys to take out as well. Once you take them down, free the Firefighter.

Firefighter Wilson is at the inner city way point. There are just a bunch of normal thugs here with a few big dudes. I just dropped in and beat them all down. Be careful because one of them ran for a gun while I was fighting. Use the baseball bats to help you out with your cause.

Firefighter Bliss is at the West most way point, near the Wayne plaza. There are a few big thugs and some little ones with bats and pipes. There is a gun cache near the building you might want to rig. I jumped down and just went to town on the dude, the bats and pipes made it easy.

Firefighter Taylor is at the south port. There are a couple ways to approach this one. If you want to go in hard you can just do a fear multi take down from the top and take out the other guys one by one. I actually started the at bottom and did silent take downs until I only had the three at the top. Once I only have them, I jumped onto the roof and did a fear take down.

This last guy was actually pretty tricky to get to.

Batman Arkham Knight The Line Of Duty Map 4

He is in the lower part of the city. On the east side you can find a winch point for the Batmobile. Use that and tear down the wall. Go through the door and you will find the thugs on the other side. I used my Disruptor on the gun ones and then I jumped down and started wailing on them. there is a gun container down here but I couldn’t get a shot on it. Be sure to use the bats, pipes and crates to your advantage in this fight.

This will unlock the Chief way point and you have to save him. He is protected by quite a few thugs with guns. Start on the outside and do silent take downs and work your way in. Once you get to just the chief and his thugs, use the fear take down on them. Take the chief back to GCPD and you beat the quest.

You will have to do quite a few story missions in order to unlock the Two-Faced Bandit side mission. It is actually one of the shorter missions but still fun to do. This Batman Arkham Knight Two-Faced Bandit guide will help you get the mission done with no trouble at all!
Sooner or later you will have to make weapon choices for you Batmobile in Batman Arkham Knight. There are normally two choices and you will have to pick one of them. This Batman Arkham Knight Batmobile upgrade guide will help you choose which upgrade to get!
Once you make it to Miagani Island you will get new side quests to do. Heir to the Cowl is one of the side quests you will want to do wile you are here. This guide will help you finish up Heir to the Cowl in Arkham Knight with no trouble at all!
During your hunt for Scarecrow you will eventually come up to a puzzle you have to pass. The question is simple enough, the right or the left Scarecrow? Check out this guide to find out which you should pick in Batman Arkham Knight!
This is another side quest you get once you arrive on Miagani Island in Batman Arkham Knight. There is an arsonist on the loose and you need to find out who it is and stop them. This Batman Arkham Knight Gotham On Fire guide will help you beat the mission as soon as possible!

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